![]() Once you learn how your targets look at the angles it all just falls into place, and you can cycle targets quickly once convoy speed is established. Looks like work to me, and takes precious time. There are real-world math ways to go about it that they actually used. Again, experience in proper angle estimations makes for quick lock and fire cyles. Once speed is found, each new target just needs range and angle. Once you are confident, you can turn exteriors back off.ĭistance is the easiest variable to find.Īngle and time generate the speed estimate, so angle becomes most important of the guessing game variables. you adjust the perceived angle and try again.Īllowing exterior views helps get used to this method, as you can check angles from your target or boat and then check them from the scope to see exactly how ships look at which angles. If target speed is close to or right on the reported convoy speed, you are good to lock and fire. Manual targeting is fun once you get the hang of it. I used a sunset on a calm sea as my desktop for years from that mod.
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